Tomasz Bednarz

prof_pic.jpg

Tomasz is the Director of Strategic Researcher Engagement at NVIDIA Corporation. His team at NVIDIA builds active collaborations with leading researchers and premier research institutions that do compelling, computationally intense work to solve some of the world’s most challenging scientific problems.

Earlier he was a Director and Head of Visualisation at the Expanded Perception & Interaction Centre (EPICentre) at the UNSW Art & Design and UNSW Computer Science and Engineering. He was at the same time, a Research Team Leader at CSIRO’s Data61 (leading Visual/Hybrid Analytics Team, in Software & Computational Systems research program). He also led Simulation and Modelling Cross-Cutting Capability for CSIRO’s Future Science and Technology.

Bednarz completed undergraduate and postgraduate studies in Physics and Applied Computer Science at the AGH University of Science and Technology, Poland. He completed his doctoral degree in Interdisciplinary Engineering Sciences at the Kyushu University, Japan; and received MBA (Technology) from the AGSM Australian Graduate School of Management, Australia.

His past roles reflect his conviction to a holistic approach to the wicked problems facing the collation, analytics and display of big data. His approach is expansive and encompasses the use of novel and emerging technologies. Over his research career, he was involved in wide range of projects in area of computational physics, immersive visualisation, human-computer interaction, computational imaging, image analysis and processing, visualisation, accelerated computing, simulation, modelling, computer graphics, computer games, computational fluid dynamics, machine learning, artificial intelligence, multi-sensors assimilation, etc.

Currently serving as a SIGGRAPH Asia Conference Advisory Group (SACAG) Chair, and is voting director of ACM SIGGRAPH Executive Committee. Earlier, he was Conference Chair of ACM SIGGRAPH Asia 2019 (SIGGRAPH conferences are the world’s largest, most influential annual meetings and exhibitions in computer graphics and interactive techniques). Over last ten years, selected volunteering roles include Computer Animation Festival Jury (SA2004), Courses Chair (SA2017), Member of ACM SIGGRAPH International Resources Committee (2013-2017), Virtual Augmented and Mixed Reality Jury (S2018), Reviewer, Panellist, Unified Jury Committee (2017), BoF Sessions Organiser, Submitter and Presenter. In years 2022-27 he is serving as SIGGRAPH Asia Conference Advisory Group (SACAG) Chair, contributing to the future of SIGGRAPH Asia conferences and connecting global research community.

News